Higher Res (48px tiles), Play in Any Res (720p, 1080p, widescreen)įaster, uses CPU and GPU - OpenGL for shaders, etc.īetter Character Generator with visual parts. You may want to watch directly on youtube so you can jump around with the timecode links. This is a big question, so I recorded an hour long video (you can speed it up on youtube) showing all the new features! I've also listed the main things below, along with the video: The way you use it is mostly the same (eventing is 99% the same commands), but there are a lot of great features/upgrades. UPDATE: As MV keeps getting updated, keep in mind that some features have been added/changed since this was written. In general I will link to plug-ins that are free for commercial use, but please check the terms. These are not necessarily 'official,' so use at your own risk, and always check for updates.
In other words, if the same thing was true in Ace, it probably won't be covered here (things like Eventing and general game design). This FAQ is aimed towards things specific to MV. I will continue to add to this, so please post anything that I missed below. This is an attempt to get the important stuff all in one place. I've noticed a lot of the same questions popping up, and some answers are getting hard to find because the threads get buried (or are spread across multiple subforums).